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Hellevator

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Devlog

  • Patch #3
    June 23, 2022 by Ed Slee
    Main thing that we wanted to do with this patch was change the way that the last enemy of the game plays. The enemy was reportedly too hard and not very fun, so we changed it up and added some new pol... Continue reading
  • Patch #2
    June 16, 2022 by Ed Slee
    Hello! So we have updated the game and plan to be doing more! UPDATES: Now the lobby and the rooms look a lot nicer and overall work better The first monster now is able to track and activate more con... Continue reading
  • Patch #1
    June 13, 2022 by Ed Slee
    UPDATES: We fixed the jumpscare bug that would freeze the player in singleplayer We added the ability to switch servers in online NEXT UPDATE PLAN: Make the lobby and the rooms more neat and organized... Continue reading
  • Hello!
    June 11, 2022 by Ed Slee
    Hello to everyone who is interested in playing/is playing Hellevator! We are still looking at fixing bugs and other things to improve the game. If anybody has any comments, please let us know! The nex... Continue reading
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